For the studio brief i got to team up with Oscar. Initially i was quite confused, as i mentioned in my costs of living blog post i don't really understand paying bills, taxes and other dry money related stuff so i struggled a little with working out what we needed. It was quite stressful, and my notes in my notebooks were extensive when working out pricing. We determined that we would hire out a studio so that we wouldn't have to worry about paying bills for our own private property. This information, along with others such as how much an adobe business license costs, a domain name, and contents insurance, along with our own sallery helped us decide on price, that we would need to make 59620 pounds a year, with an initial spending of 12160 pounds for initial equipment including 2 cintiqs, 2 big beefy computer rigs, camera equipment and extra little bits like hard drive, memory cards and lens filters. This all worked out using my expert maths skills that i took out of the attic and blew dust off of, to needing to make 239 pounds a day with 5 weeks off per year, half day saturdays and day off sunday.
I feel like me explaining our actual plan seems a bit silly as when it comes to evaluation you (the examiner) will probably have the presentation anyway so i will cease to explain from this point. If you do want catching up its as simple as; We're based in yorkshire, about 5 other studios are our direct competition (as in they would produce very similar work to us) our demographic for producing animation would be 18-25 year olds but we would be used by companies that need to reach out to that demographic. We would maintain a large amount of creative control, and sell ourselves on idea generation so we have more control.
I had a lot of fun making this studio, Oscar is by far one of my favorite people to work with on the course, he keeps professional in order to most effectively work, while still keeping room for a bit of fun and a pub trip after a hard days work of maths. I also feel like we compliment each other creatively, and by the end of the project i was quite sad that we weren't actually going to working in a studio like Studi-OO together like this. Though i wouldn't want to be thrown into forming my own studio without some work experience under another studio beforehand, i feel like our working relationship would be a recipe for success.
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